Opening Log Rik: sorry, q attack Rik: Nuha and I are from a new Gorean Palace, the city of Ar Rik: hi Hank FrOsTy: ok Hank: welcome Rik: come hon GRACE: hey lilone Danielle: hi lilone Steed~m~: greetings lilone FrOsTy: Hank, do alittle dance for us. lol lilone: (((hugz))) Rik: Nuha was just here, but poofed Hank: :I don't dance :-) Rik: hugs lilone : saw that Rik: didn't know if you did lilone : Greetings everyone Steed~m~: :too busy dodging anvils Hank: !GYRITHE!! FrOsTy: lol Danielle: hi Gyrithe GRACE: hey Gyrithe Gyrithe©: Good evening all :) Rik: I missed where Grace is from lilone : Greetings Gyrithe Gyrithe©: !HANKKKKKKKIIIIII FrOsTy: Hiya Gyrithe Rik: Greetings Gyithe GRACE: Xquisite also Rik: cool Steed~m~: hi Gyrithe© Hank: we'll give it a couple minutes for people to show up before we start Rik: okies Hank FrOsTy: like that av Gyrithe Gyrithe©: Smile Gyrithe©: thanks Gyrithe©: do you want a copy? FrOsTy: sure FrOsTy: thx u Gyrithe©: welcome Hank: ok we'll go ahead and get started FrOsTy: k Gyrithe©: :am all ears :) FrOsTy: No hank is all ears Gyrithe©: No...he is a big mouth :) Gyrithe©: :His ears is only camoflace FrOsTy: what format will we use here Hank Hank: we usually start with everyone sayin their name and what palace they're from Hank: for the log Danielle: Danielle from Xquisite Gyrithe©: I am Gyrithe, I am the owner of Utopia GRACE: Grace from Xquisite also Hank: :don't be shy people :-) FrOsTy: FrOsTy, owner of Riverspirits Steed~m~: Steed~m~, Islands In The Stream wizard Rik: Rik and lilone from Ar, a City of Gor Gyrithe©: My shoe size is 37 lilone : *smiles* Hank: ok small class - makes it easy :-) Hank: first a couple announcements Hank: Number 1 - Gatekeeper Hank: the gatekeeper plugin we got from Communities.com caused a lot of problems Rik: wb Nuha, Hank Nuh@ is with us at Ar Hank: we have rewritten our own from scratch and it is now available Hank: ok Gyrithe©: ^q Hank: anyone not know what gatekeeper is? FrOsTy: How many use it? Gyrithe©: :Q means I have a question Hank: yes Gyr? Rik: i am sorry to say i don't know what it is Hank Gyrithe©: Have you solved the prob with AIC not beeing able to access godmode Hank: yes Gyrithe©: unless you are blessed Hank: ok - Gatekeeper is a plugin that allows you to "register" your wizzes and gods Hank: anyone who is not on the list cannot wiz or god up - even if they know the password Rik: excellent Hank: it covers things like when someone accidentally blurts out the password Gyrithe©: But AIC can? Hank: yes - the techs here are all on the master list Gyrithe©: Great Gyrithe©: :I think I will install it then :) Hank: there is a master list for us and a private list for your palace Rik: where do we get the new program FrOsTy: PUID and Reg Hash the keys then Gyrithe©: very good Hank: reghash is what it keys on Hank: we'll be adding gatekeeper as a link from the user utility page on Monday FrOsTy: sounds good Hank: it will tell you how to turn it on and how to use it Rik: kk Hank: ok second - listserv Hank: we're getting the hardware for a chatserve list server on Monday Gyrithe©: )applause Hank: we'll be setting up a mail list so everyone with a chatserve palace can talk FrOsTy: thumbs up Hank: trade ideas, ask questions, report hackers, etc Gyrithe©: :Very good Hank: look for the instructions to come out next week Hank: ok and the last announcement is about lag Hank: we have been seeing some congestion in one of our main feeds the last few days Hank: we are reorganizing our connections to reduce that Hank: you may have been seeing some lag the last few days Gyrithe©: :Have not had probs at Utopia with lag lately :) Hank: we hope to get it corrected this week Rik: minor lag, not serious Hank: the particualr problem we have been seeing would effect a small percentage of visitors Hank: but we're getting it fixed Rik: i was wondering about that Rik: some tell me they are lagging when no one else is Danielle: yes Hank: well some people will always lag Hank: I can't fix the whole net :-) Hank: :especially AOL Rik: smiles Danielle: *S* Nuh@: May be dependant on the amt. of hops too Hank: after the class I'll be doin a quick class on traceroutes and finding lag sources if anyone wants to hang around for that Gyrithe©: :last time I lagged and did a trace...I had 10 hops that did not answer the ping at all Hank: oh ya - 1 more announcement Nuh@: But we cant do anything about it from our comps, right? Hank: PH from Communities.com will be here at 5PM to talk about the hacked client and security issues Gyrithe©: How mamy hours is that from now?? Gyrithe©: many Hank: Nuh - you can find where the lag is coming from and who to yell at :-) Nuh@: *S* Hank: that's a little under 5 hours from now Gyrithe©: :2 am than Hank: :sorry :-) Hank: he set the time Gyrithe©: :thats life Steed~m~: 8pm here Hank: ok I don't have any set program here Hank: anyone got a topic they want to talk about fire away FrOsTy: Prop mantenance Gyrithe©: html Gyrithe©: :My webpage is a mess Hank: :that's a different class Gyr :-) Rik: nods at Gyrithe, yes Gyrithe©: :too bad Rik: when is the class Hank Hank: I could try to put one together Gyrithe©: you should set up some webpage classes hank lilone : one that lil should attend *smiles* Rik: need for lilone to learn how to use the webpage Hank: ok prop maintenance Hank: !CS!! Rik: hey Cool .«oolßhade.: !Hank Gyrithe©: hi cs Hank: Everyone - meet CoolShade .«oolßhade.: Hi Rik GRACE: hey cool shade Steed~m~: hi cool Danielle: hi CS .«oolßhade.: Hey Gyrithe..ltns FrOsTy: Hey Cool Nuh@: Hy Ya .«oolßhade.: Hello Steed Gyrithe©: Smile .«oolßhade.: Hi Nuh lilone : Greetings CoolShade Hank: yur timing is amazing CS Gyrithe©: sure have been a long time cs .«oolßhade.: Hi lilone .«oolßhade.: why's that Hank Hank: CS runs Enclave - a new chatserve palace - and he is the smartest guy about props I know .«oolßhade.: :I have lousy timing .«oolßhade.: naaa .«oolßhade.: just the most obsessive compulsive Gyrithe©: :Cant beleave anyone is smarter tham I with props ;) .«oolßhade.: No...you are great G Hank: do you have any specific prop questions Frosty or shud I just ramble? :-) Gyrithe©: LOL .«oolßhade.: :I know that from LONG time .«oolßhade.: :and Hi Danielle Grace and Frosty FrOsTy: Does everyone go thru theirs with a clean prop bag to reset the stamp .«oolßhade.: I do FrOsTy: I hear the new server code will stop this need Gyrithe©: I do that to check they are all there .«oolßhade.: regularly .«oolßhade.: :I hope so FrOsTy: thats very time consuming Hank: the purpose of going thru with a clean prop bag is not mainly the stamp Gyrithe©: When do AIC plan on upgrading? .«oolßhade.: the time date stamp won't change on a prop .«oolßhade.: unless you edit it FrOsTy: what is the default flushprop time on our server setting with AIC Hank: going thru with a clean prop bag i the ONLY way to see the true condition of your server prop file .«oolßhade.: :or rename it Gyrithe©: I use the virginbag to make the server remember how my props looks Hank: the default is 29 days .«oolßhade.: yes... FrOsTy: that answers my q .«oolßhade.: I use a refresher script...I go through mine when I'm not there Hank: as for 4.4 - we've finished lookin at it and we have a couple minor bugs to work out with CC FrOsTy: can u share that Cool .«oolßhade.: of course.... .«oolßhade.: anyone can have it Gyrithe©: I would love to see it cs .«oolßhade.: it uses as a base the old script from Hideout FrOsTy: needs to be unattended for sure Hank: CS's scriptwalks through the prop rooms while he's asleep and does the refreshes for him .«oolßhade.: right .«oolßhade.: I just set it to run .«oolßhade.: and leave .«oolßhade.: :I'm lazy FrOsTy: share please before we leave Hank: does everyone here have prop rooms? Steed~m~: yep Gyrithe©: I have some GRACE: yes Rik: yes, we are adding 4 of them Gyrithe©: :About 20 .«oolßhade.: not all of them would work with my script Hank: does anyone not know what flushprops and purgeprops is? .«oolßhade.: but a script could be written for any of them..I suspect Rik: do it often .«oolßhade.: I purge often...flush sometimes Gyrithe©: I never purge .«oolßhade.: I NEVER flush until I have been through my rooms Hank: does anyone not understand the idea of refreshing props? Hank: and why it's importtant FrOsTy: explain the difference between the 2 commands please Nuh@: I only know that it has to be done Rik: how often do you hae to refresh Hank: ok there's only a small difference Hank: purgeprops cleans out the prop file in memory Hank: flushprops does that and then writes it to disk .«oolßhade.: right... FrOsTy: what order do u recomment from AIC .«oolßhade.: :and that can make a big difference FrOsTy: recommend Hank: if you have prop rooms and you do not refresh your props - a purge or flush will kill your prop rooms .«oolßhade.: yes FrOsTy: so dont wait until the 29th day FrOsTy: or its too late .«oolßhade.: I think the most basic thing is to understand how the propbag system works Hank: both purge and flush work off of the amount of time since the prop was last "shown" Gyrithe©: :I usualy flush once a week Rik: to refresh, you just put the prop on, correct? Hank: no Rik Gyrithe©: :more often when its more busy .«oolßhade.: no.. .«oolßhade.: right Hank: ok - the prop bag concept - you wanna do it CS? :-) .«oolßhade.: hahaha FrOsTy: with a clean default prop bag .«oolßhade.: :he trusts me?? Hank: :of course .«oolßhade.: when you "see" another person's prop... .«oolßhade.: your prop bag will "store" that prop in memory .«oolßhade.: and...if you see MANY props..you will have a very large bag Rik: on client or server .«oolßhade.: both... Rik: kk .«oolßhade.: your own palace.prp bag does it too .«oolßhade.: you also have those you have SAVED into your bag Rik: knew that, wanted to make sure you were talking about server Hank: the server prop file saves every prop anyone has worn on the server FrOsTy: a hidden and viewable side to the bag .«oolßhade.: right Hank: your prop bag stores every prop you have seen on any palace .«oolßhade.: the SERVER doesn't have the MACRO bit or the STORED prop bit .«oolßhade.: only the "remembered" FrOsTy: http://www.finchnest.com/house/sptname.html good reference for this topic Captured a URL, see log. I have captured a possible WWW address from FrOsTy: "http://www.finchnest.com/house/sptname.html good reference for this topic" .«oolßhade.: it does that so that you don't have to download the prop every time you see the person again... .«oolßhade.: and the same is true of the server Hank: :that means the server dosen't know a particular prop is associated with a prop room .«oolßhade.: right .«oolßhade.: your server propfile doesn't read your dat file .«oolßhade.: it doesn't KNOW you want to save anything .«oolßhade.: and... FrOsTy: u can actually recall lost props from your client bag if named .«oolßhade.: if they haven't been CALLED from the server before the time to flush...they will be lost with the flush .«oolßhade.: now ...when you go in to your palace .«oolßhade.: with your regular bag on .«oolßhade.: your CLIENT has already SEEN those props .«oolßhade.: so they will be called first by your CLIENT from your CLIENT prop bag .«oolßhade.: not from the server Hank: :which means if the prop looks OK to you it may actually still be screwed up on the server .«oolßhade.: and that will NOT 'refresh' the prop in your SERVER bag .«oolßhade.: right .«oolßhade.: you may see it fine .«oolßhade.: even if it isn't THERE on your server .«oolßhade.: others won't see it Hank: or it may look screwed up to you and be fine on the server .«oolßhade.: because your client first checks your client propbag to find it.. .«oolßhade.: if it doesn't find it...it will ' .«oolßhade.: it will 'ask' the server for it .«oolßhade.: that's why you must use a raw (empty) propbag on your client to refresh Hank: so the only way to truly see the state of your server ptrop file is to use a "virgin" bag when you walk your props Rik: got it. thanks .«oolßhade.: after you have refreshed...and everything is there...THEN you can flush or purge... .«oolßhade.: Also.... .«oolßhade.: even saving a prop in a hidden room will NOT work FrOsTy: purge doesnt reduce the size of the prop file correct? .«oolßhade.: unless you go by to see it FrOsTy: but flush does Hank: correct FrOsTy: its memory vs disk maintenance Hank: right .«oolßhade.: basically FrOsTy: glad I work in the field, lol Hank: also - flush will lock all server activity while it runs .«oolßhade.: right .«oolßhade.: you can tinker with a dat file all you want... Hank: everyone will be totally lagged .«oolßhade.: but you can't tinker with the prop file while activity is going on Rik: question please Hank: go ahead Rik FrOsTy: can we reduce our server max connections for this maintenance window Hank: it only takes a couple minutes Frosty - tops Rik: to get a virgin propbag, can i just rename client palace.prp file .«oolßhade.: :don't need to Rik: then name it back after refresh Hank: yup .«oolßhade.: yes .«oolßhade.: you can download a 'replacement' from the Palace webpage FrOsTy: or download one from palace Rik: so then there is no palace.prp on client, right .«oolßhade.: I am obsessive Hank: you can get a clean bag from the palace webpage Hank: yes - there is .«oolßhade.: I delete all of the guest props .«oolßhade.: then compress THAT one .«oolßhade.: also... .«oolßhade.: since some will ALWAYS corrupt .«oolßhade.: I take a cleaned out bag .«oolßhade.: and save every single prop I have on it Hank: :he's VERY compulsive :-) FrOsTy: I agree .«oolßhade.: I have about 1700 .«oolßhade.: it doesn't take THAT much space Gyrithe©: :I have all my prpfiles stored on cd's .«oolßhade.: I use zip disks for backups...but really...it's only about 17-18 MB Hank: that's an important part - sometimes your server prop file can become corrupted - or ceratin props in it .«oolßhade.: right Hank: and the only way to fix that is to zero the file and refill it .«oolßhade.: if, when I run through them, I find one messed up... Hank: and the best way to refill it is from your prop bag .«oolßhade.: I go BACK with that saved backup and restore it .«oolßhade.: it's really easy to do .«oolßhade.: you just rename it...or edit one pixel... .«oolßhade.: and that restamps it .«oolßhade.: then... .«oolßhade.: I replace the prop ID number in my dat file .«oolßhade.: I do that in authoring mode usually. Hank: everybody understand the concept of the memory copy and the disk copy of the files? .«oolßhade.: right... FrOsTy: good idea to save the generator script with all the ids in it too? .«oolßhade.: that's just in my dat FrOsTy: true Rik: can i ask about generators since Frosty brought it up Gyrithe©: I backup my datfile every time I have done changes .«oolßhade.: absolutely Rik: i have an old one. are they basically all the same Hank: ^nature call .«oolßhade.: :the first 3 rules of computing .«oolßhade.: :backup backup and backup Gyrithe©: :and backup .«oolßhade.: lol FrOsTy: I use one that holds 50 and has the forward, back & reset .«oolßhade.: running through the props with a virgin bag will put the props into the MEMORY section of your client bag... Rik: are there different generator scripts out there or where do you get a good one FrOsTy: there are different ones Gyrithe©: I have learned that 50 is usualy too many pr room .«oolßhade.: but saving each one using the SAVE button puts it into the "hard copy" section .«oolßhade.: there are many generator scripts...from simple to complex Gyrithe©: :makes the scripts usstabile Steed~m~: we keep ours at around 30 porps .«oolßhade.: Hex has some on his webpage Rik: so what limit on number Gyrithe? .«oolßhade.: I have some with well over 100 props Gyrithe©: I only use max 30 Hank: Rik: where do i find a script with 30 max FrOsTy: wb hank .«oolßhade.: the older servers didn't like more than 30 Gyrithe©: depending of which props it is Rik: i don't know Hex Hank: thks Rik: wb Hank Steed~m~: wb hank Gyrithe©: :More props pr room if small ones .«oolßhade.: but I have no trouble with 50 in most rooms .«oolßhade.: right Gyrithe FrOsTy: Rik, I'll share the one I use Rik: thank you Frosty Rik: very mcyh Hank: the limit is 16K worth of scripting per room FrOsTy: np .«oolßhade.: I can fit 150 little miscellaneous props in one room Hank: if you exceed that the servder crashes .«oolßhade.: but only 30 to 50 large ones... .«oolßhade.: right Hank: and you get the ROOM TOO BIG error .«oolßhade.: used to be 12 K .«oolßhade.: but now it's better Gyrithe©: :150 small = les than 20 big ones.... .«oolßhade.: most avs are 6 props Gyrithe©: :Should give no probs :) .«oolßhade.: the simple way to check... Hank: :Gyr is gonna help me do a script library here Rik: so by 30, you mean 30 6 piece avs .«oolßhade.: is to cut and paste any room that you are worried about Gyrithe©: :I jump when you yell Hank :) Hank: :yell .«oolßhade.: save it into a txt file with Editpad or whatever Rik: lol Hank: :cool :-) .«oolßhade.: and see how big it is Rik: can't you tell by the user utilities page, room size Hank: there is a utility on the user utility page that will measure the script size of all your rooms .«oolßhade.: I find 50 is about as many as I dare on "real people" avs Gyrithe©: :You know my email hank...lets get started soon .«oolßhade.: :yes...WONDERFUL page BTW Hank Hank: yes Rik - that's what it's for Hank: :thks Hank: :I didn't write any of it :-) .«oolßhade.: LOL Hank: anyone got any more prop questions? .«oolßhade.: I just moved over to accesscom... FrOsTy: I just looked at my room sizes Hank: :welcome CS :-) .«oolßhade.: and was able to restore all but 17 avs FrOsTy: and the biggest with 50 is only 7k .«oolßhade.: of my 1700 Gyrithe©: :I have been here almost an year Rik: :almost a month .«oolßhade.: :and I have those somewhere on a disc Hank: ok I wanted to talk about a problem we been seein a lot lately Hank: anyone restarted their servfer and lost rooms? Gyrithe©: :one time...loooong time agop .«oolßhade.: Frosty...my rooms are perhaps larger...because I have numbers that you see...and other scripts in every room Nuh@: I have Hank: :OK I won't talk about it :-) Gyrithe©: :I had an error in my dat, after editing it manualy .«oolßhade.: :if I ever did it was because of a cotton-picking extra quotation mark lilone : please excuse...be well everyone .«oolßhade.: bye bye lilone Hank: :or carriage return Nuh@: I have found that it was a lost Bracket Rik: bye hon .«oolßhade.: :I hate curly brackets Rik: hugs Hank: ok I see everyone understands this bug :-) Hank: bye lil Gyrithe©: bye lilone Hank: ok anyone got any other favorite topics? .«oolßhade.: I will be glad to let anyone see my rooms and scripts...I can put up my testpalace.. Gyrithe©: Html ;) Gyrithe©: that would be nice cs FrOsTy: Not sure I followed that last bug reference Hank Hank: the lost rooms bug FrOsTy: with a restart FrOsTy: test Gyrithe©: Danielle: Nuh@: am I here? GRACE: lol Rik: no Nuh@ Rik: you are gone Nuh@: thought I was lol Rik: lol FrOsTy: time warp Hank: you have a question about the lost rooms bug? FrOsTy: Explain it again quickly FrOsTy: Was reading log Hank: ok - if you make an error in a script in a room... FrOsTy: k Hank: when you restart your server the rooms after the error are lost FrOsTy: k Nuh@: but it loads that bad room Hank: yes Nuh - exactly Nuh@: so you know where to look FrOsTy: correct FrOsTy: I seem to get alot of doors/spots to go away when authoring them Hank: because of this bug we cjhanged our server start script so that it saves offf the dAT FILE WHEN YOU START .«oolßhade.: the disappearing door bit.. Hank: that's a different bug Nuh@: that's why if I do a haevy scripter room I Dupe it first and work on the dupe FrOsTy: yes, must name it first I find CS Gyrithe©: :I HATE poofing doors :( Hank: the door problem is a bug in the PC client Nuh@: then it its the last room FrOsTy: I agree A DUP room helps FrOsTy: saves time Nuh@: yep .«oolßhade.: that is one of the worst annoyances.. Hank: I'm thinkin of putting a door utility on the user utiliy page Gyrithe©: :And exploding doors too Hank: exploding doors? .«oolßhade.: going to a room after a long hiatus...and finding doors sliding off or gone Gyrithe©: yes...then the room looks like spagetti .«oolßhade.: hahaha .«oolßhade.: yeah Nuh@: hat when you lose a door have to find a mac lol FrOsTy: getting hungry here .«oolßhade.: I find...most of the time .«oolßhade.: if I just do everything very slowly Hank: the door problem is basically this .«oolßhade.: things don't mess up Hank: every door has a property called OUTLINE FrOsTy: if u go back and recreate with same ID .«oolßhade.: :blame it on lag Gyrithe©: :true...working slow helps .«oolßhade.: :basic OOPS Hank: it's sposed to contain 4 points - all within the confines of the screen FrOsTy: keyword suppose Hank: bad doors either have an incomplete set of points or points that are way off the screen Nuh@: yeak thats where you put it but--- Gyrithe©: :One thing I realy miss often, is to be able to dupe a door .«oolßhade.: :OOPS (object oriented programming stuff) Gyrithe©: :it would save so much time Rik: me too G Rik: would be great Hank: does anyone here actually look at their dat file? Rik: Hank is there a limit to number of doors in a room? FrOsTy: yes .«oolßhade.: Hank...I find that my door points somehow get wierd numbers Steed~m~: yep Hank: not that I know of Rik .«oolßhade.: :I look at mine ALL the time Gyrithe©: I almost look in my datfile daily Rik: i do Hank Rik: easier to repair it than find lost doors Hank: does everyone know you have to shutdown before you play with the dat file? Gyrithe©: :And I often edit it directly FrOsTy: yes .«oolßhade.: I usually edit directly Gyrithe©: Yes, ofcourse :) .«oolßhade.: duping rooms and things Hank: :ok :-) Nuh@: Question? .«oolßhade.: I don't like to do too much authoring when people are around .«oolßhade.: :hence ... the testpalace Hank: another real bad way to mess up is to have more than one person autoring at the same time .«oolßhade.: yes.... FrOsTy: never do that Gyrithe©: :I use my littl pserver to do test on Hank: that will really screw things up FrOsTy: have staff page before going in Rik: :was wondering about that FrOsTy: limit who can Gyrithe©: We use an easy rule at Utopia... Hank: always tell others when you are authoring and make sure noone else is in author Gyrithe©: When anyone author we add Authoring to our name Rik: good idea on page .«oolßhade.: :we have an easy rule...we have no wizards.. Hank: you can also limit who can author Rik: oh good Gyrithe Rik: like that .«oolßhade.: yes...that's good. Rik: how Hank Hank: great plan Gyr FrOsTy: setrank command? Hank: anyone not know about the setrank command in the new version? Rik: i do not Gyrithe©: I wish I could set author allowed to only a few persons Rik: me too, to only 3 Hank: ok - setrank allows you to change who can use certain commands Rik: is it a server command 'setrank Hank: the "ranks" are 3-god, 2-wiz, 1-member, 0-guest and java Nuh@: ^Question? Hank: if you want only gods to kill - you type - 'setrank 'kill 3 Hank: yes nuh? Nuh@: Some palaces use a room to template thier scripts in Those scare me-- Are they ok? Gyrithe©: :Wouldent it be possible to write a *gatekeeper* that allowes us to only let a few persons author? Hank: yes - as long as there are no errors in it :-) Hank: that's easy to do Gyr Nuh@: you wouldnt get a conflict? Gyrithe©: how? Hank: password protect your rooms and only tell certain people the password Gyrithe©: yes, thats what I do now... Rik: i like it Gyrithe Gyrithe©: but it is a pain in the but to lock and unlock all the time Hank: I don't understand nuh Gyrithe©: :And it is such a waste of time Rik: yes it is FrOsTy: what room are u pw protecting here FrOsTy: just one Hank: :an authorkeeper plugin? Gyrithe©: I often feel I use most of my money to lock and unlock rooms :( Nuh@: Well if not a problem , then I wont worry about but I keep my scripts in a seperate file Rik: would be very helpful hank Hank: we mean the password in the room info box frosty FrOsTy: k FrOsTy: got ya Gyrithe©: :time = money for me FrOsTy: thats why we work for a living G FrOsTy: and play in palace Gyrithe©: :An authorkeeper would be GREAT Hank: ok since some people cannot be here later - any questions about the hacked client? FrOsTy: Only know what I read in the palace mail list Gyrithe©: :I play AND pay in palace ;) FrOsTy: me too, no harm meant Gyrithe©: Smile Hank: no questions on the hacked client? FrOsTy: yes, describe it to us Steed~m~: yeah Rik: only a general one. we have a complicated pserver.dat file that reduces hacking by hiding scray in a room they can't go back to, but we keep getting wiz and god kicked out. is there an easy way Gyrithe©: It dont seems like any real threath to me Hank Hank: I don't understand what yur tryin to do Rik Rik: when person enters they go to one room where all scray and security is, then transport to gate Rik: the script checks beenhere Rik: if you wiz or god up, after entry, sometimes you get kicked out FrOsTy: Ive seen where staff can come back on in a backdoor and change names and be ok Hank: to make sure they can be allscrayed? Rik: am wondering if there is a way to hide from hackers withoutout doing it the way we are Hank: what do you mean hide from hackers? Rik: yes hank Rik: i mean hide the scripts from hackers Gyrithe©: what are you hiding from hackers? Rik: the first room information Rik: we have a complicated scray Hank: ok - the hacked client allows people to look at your scripts - IF AUTHORING IS ON Gyrithe©: what is a scray? Rik: it is possible to capture a god without being authorized Hank: if yur not authoring - turn authoring off Rik: maybe the gatekeeper will prevent that Rik: allscray G Gyrithe©: oh Hank: does averyone understand what the hacked client is exactly? Rik: what nuha was asking about, using templates, is because we hide a spot Rik: that allows us to put 50 commands in a single spot Rik: i like that, but am tired of being kicked out Hank: kicked out? Rik: yes, by our own script Gyrithe©: :sounds too complicated for me Nuh@: I was worried about haveing a lot of differient scripts in the same room Rik: it is for me too hon, which is why i want to dump it Steed~m~: it just alowes them to use the client side wizard commands right? Hank: the best (and ONLY) way to hide scripts from the hacked client is to turn off author when yur not using it Rik: ok Hank Rik: we try to do tht Rik: but i sometimes forget Gyrithe©: :Why add 50 or more commands in one spot? Hank: the hacked client is just a client with the wizard menu turned on - period Rik: cuts down on number of spots in a room and takes much less space in pserver.dat Rik: we do a lot of strnge things, lol Gyrithe©: But no changes is stored Gyrithe©: :by the hacked client Hank: ok - a person with the hacked client - IF AUTHORING IS ON - CAN CHANGE PROPERTIES AND LOOK AT SCRIPTS GRACE: sorry guys i need to go Hank: opps sorry for the caps GRACE: nice meetin u all Gyrithe©: they can??? FrOsTy: take care Grace Hank: seeya Grace Rik: and can kill people from the palace, delete rooms and such GRACE: k Nuh@: samn here Grace .«oolßhade.: laters Danielle: cya sis Rik: bye Grace GRACE: i'll be back later sis Hank: no Rik - they cannot do any of that GRACE: bye Rik: they can't Hank? Hank: no .«oolßhade.: the wiz menu is on...but they can't GOD up??...just use the wiz commands Rik: i thought they could capture god authority .«oolßhade.: :I'm asking Hank: the hacked client does NOT give them actual god or wiz powers .«oolßhade.: :that's what I thought .«oolßhade.: just the MENU commands Hank: just the menu Gyrithe©: :I thought the changes they did was not permanent Hank: correct Gyr Rik: please explain how they are undone Rik: if not permanent Gyrithe©: :But...it would only take me 1 min to upload a backup...so I dont see a big problem *** Sorry - you don't have the privileges to use that command *** You now have god privileges. Rik: if i am there, i agree Gyrithe *** Operator Password Changed Rik: i'm not there a lot of times, particularly at night Hank: there is nothing permanent a hacked client can do to your server Rik: DarkSun was hacked at Sin the other day. palace crashed Rik: he could not restore and had to reload pserver FrOsTy: he gets it all the time Rik: how does that happen Hank: a lot of crashes get blamed on hacking Gyrithe©: Hank...do you recomment I should take of author when I am not there? Nuh@: there ya go Hank: absolutely Gyr Gyrithe©: But.... Gyrithe©: then noone can author if an error accurs? Hank: they simply turn it back on Gyrithe©: and I cant be there 24/7 Hank: turn authoring on when yur using it Gyrithe©: you see... Hank: and off when yur not Gyrithe©: thats why I want to give a few wizards access to author Gyrithe©: :But not them all! Hank: ok - but we're talking about blocking script access to hacked client users .«oolßhade.: The only way that I know of to do that Gyrithe...if you trust them...is to make them gods... Hank: yup .«oolßhade.: then they can turn authoring on and off Hank: and then limit authoring to gods Danielle: yes .«oolßhade.: right Gyrithe©: yes....but it would be nice if one or two wizards could turn it on and fix things when I am away Nuh@: wizards with god powers lol .«oolßhade.: sure Gyrithe©: :I dont trust noone that much .«oolßhade.: hahaha Nuh@: you tel them thier gods and they get big headed *S* Hank: :it's a tradeoff Gyr Gyrithe©: :yeah .«oolßhade.: you can change the god command frequently Nuh@: hahahaha .«oolßhade.: and... .«oolßhade.: if someone tries to kick YOU out .«oolßhade.: you FTP a backup DAT file .«oolßhade.: :or just change the header on the new one Gyrithe©: I am not affread of beeing kicked out Hank: does everyone understand the hacked client does NOT give anyone god powers? Steed~m~: yep .«oolßhade.: I knew that Danielle: yes FrOsTy: yes Nuh@: yes Gyrithe©: :But I dont wanna share my god status with anyone :) .«oolßhade.: :there would be wretched anarchy all over main if it did...LOL Nuh@: :she smart Danielle: lol Rik: i heard you say that Hank, but i did not know that Hank: ok - the wiz pass here is "class" Hank: anyone who wants to wiz up - go ahead .«oolßhade.: Me me me me .«oolßhade.: LOL *** Page from System: .«oolßhade. made wizard Steed~m~: hehe Nuh@: what's here to see? .«oolßhade.: :hey...I enjoy abusing power Gyrithe©: :Soo...whats the prob?...last time we were granted godaccess?? Gyrithe©: :LOL FrOsTy: this a test now Hank: once you've wizzed up - look at the wiz menu Rik: god pass must be teacher Nuh@: ok *** Page from System: Steed~m~ made wizard *** Page from System: FrOsTy made wizard *** Page from System: wizard .«oolßhade. created a new room (New Room 96) *** Page from System: Nuh@ made wizard *** Page from System: Gyrithe© made wizard *** Page from System: Danielle made wizard Hank: that stuff in the wiz menu is what the hacked clkient gives access to .«oolßhade.: :anarcy .«oolßhade.: :muah hah hah Hank: there is no kill or pin or anything like that there right? Gyrithe©: :I baked a cake for the class :) *** Page from System: Rik made wizard Hank: :OH BOY - MUNCHIS Gyrithe©: right Danielle: right Nuh@: I have a kill *** Page from System: .«oolßhade. made wizard Hank: not in the wiz menu nuh Rik: i see kill .«oolßhade.: but hank Nuh@: who wants to get pinned? .«oolßhade.: if I go to user list... Hank: yes? *** Page from System: Nuh@ pinned by Rik Rik: you do .«oolßhade.: the KILL button is activated...it is NOT in the hacked client?? *** Page from System: Nuh@ unpinned by Rik Nuh@: see what I mean? Rik: i still don['t understand Hank: that's because you really are a wiz now .«oolßhade.: OK Rik: ah haaaaaaaa Nuh@: but but bubt .«oolßhade.: :hmmm... Rik: sorry nuha Hank: a hacked client has the menu but is not really wizzed Steed~m~: the pin and kill are server side commands, they dont work in the hacked client .«oolßhade.: that's what I thought Hank: exactly Steed Rik: ok got it, thanks .«oolßhade.: gotcha FrOsTy: so exactly what does it give them Nuh@: I thought you said that they wouldnt be ther Nuh@: there Gyrithe©: Hank, please try take godmode off Hank: the server will check to see the person is really wizzed up before executing a server side command Hank: huh? Nuh@: Huh huh?? Gyrithe©: :I have for a long time wanted to try pin ya ;) Hank: ah ok :-) Rik: :lady wrestler Hank: go for it Nuh@: I must have misunderstood Gyrithe©: :I cant :( Gyrithe©: !YEAHHHHHHHH Danielle: wn Hank Gyrithe©: !I DID IT .«oolßhade.: LOL Nuh@: *S* .«oolßhade.: ^checking something FrOsTy: feel better G Gyrithe©: :Thank you Hank...you made my day :)))) * .«oolßhade. * may I check something?? Rik: what a wrabbit FrOsTy: so the hack client has the menu option but nothings activated FrOsTy: what can they do then Steed~m~: right Gyrithe©: :I did not gag you *** You now have god privileges. *** Page from System: Hank ungagged by Hank Rik: :i did Gyrithe©: :I saw it was Rik Rik: nods Hank: ok - a hacked client can do 2 things Hank: 1- they can execute client side commands Hank: like ~clon Gyrithe©: :Anyone can steal any prop anyway Rik: yep Hank: 2 - they can make TEMPORARY authoring changes - IF authoring is on Rik: if they know how Rik: why do you say temporary hank Hank: that's it Rik: what if we don't notice Nuh@: screen cap Rik: do they automatically reverse? Hank: because when they log off the changes go away Rik: interesting FrOsTy: and thats from the Room Info Option? Hank: right FrOsTy: within the Wiz menu Hank: right *** Operators may not Author Hank: ok - check the wiz menu now FrOsTy: Ive seen at Sin where they are killing wiz and gods at the gate FrOsTy: somehow Gyrithe©: :author off? FrOsTy: not sure Hank: yup Steed~m~: thats doen be a alscry comand Hank: if you turn author of the hacked client cannot touch you Nuh@: I see the same thing FrOsTy: k Hank: allscray is one way Gyrithe©: :There are allscray protections scripts Hank: you need to make sure yur allscray will not work for non wizzes Steed~m~: yep, i have one in myself *s* Hank: there is also the % hack Steed~m~: % hack? .«oolßhade.: :other than clone Gyrithe©: What do that actualy do HAnk? Hank: it's the oldest hack in palace Steed~m~: havent heard of that one? Hank: if someone has a % in their name - clicking on them will boot you Gyrithe©: I have read a lot about it...but never got to know what it actualy do Gyrithe©: is that all Steed~m~: does it matter if you click from the userlist? Hank: it's not a kill - it just causes the client to crash or log off FrOsTy: does the % have to be first Hank: no it can be anywhere Rik: that's what i was trying to say we had, allscray protection, didn't know what to call it Hank: the safe way to kill a % is..... Rik: yep yep and my wiz and gods log off all the time by the script Hank: do a 'list and kill by pating their name Gyrithe©: There is also the trix sending a long textstring as page Hank: pasting Gyrithe©: :it makes all wizardsa and gods poof Hank: never seen such a script Gyr Gyrithe©: is not a script Gyrithe©: is just a loooong page Hank: that hole was patched long ago Gyrithe©: :We had it at Utopia some time ago Hank: dosen't work now Gyrithe©: :is a way to see who is wizards and gods Hank: as far as I know Hank: will have to ask Ken at 5:-) Gyrithe©: :I dont remember how long it have to be to work *** ; Nuh@ is Painting Nuh@: )boom Gyrithe©: :Tandika explained it Rik: hank, we had a problem where a wiz could not kill a client Nuh@: oops Rik: any idea why FrOsTy: there is still a CGI whos on web site out there for that, if u havent stoped it Hank: would need more info Rik: was a member FrOsTy: to see who is on and what status they are Rik: all i know is this guy came in and deserved to be killed. the wiz clicked on him and kill did not work Steed~m~: you have the addy for it? Hank: !RUBY!! FrOsTy: sure do Gyrithe©: :pounders dont wanna look at websites...they like more brutal methods Hank: what happened? Hank: nothing? Nuh@: worst I have had was a guy with a looping B L A S T script Named Terroriest Rik: noting happened Rik: he stayed there ruby: !hi FrOsTy: http://www.e-orchard.com/~jcr/palace/palaceuser.html Captured a URL, see log. I have captured a possible WWW address from FrOsTy: "http://www.e-orchard.com/~jcr/palace/palaceuser.html" Hank: if the guy was lag scripting that could cause the kill to lag Gyrithe©: Hello ruby Steed~m~: ty frosty FrOsTy: yw .«oolßhade.: !!RUBY FrOsTy: block the IP addy FrOsTy: and it stops it Rik: no, it didn't work at all, he was there 15 minutes Danielle: hi Ruby Hank: most times I check on that it turns out to be someone doin it wrong Steed~m~: lol had many try to lag me out..being on a cablemodem helps Rik: she tried both on list and on clicking Rik: hi ruby Hank: no idea Rik - would have to check the specific incident Gyrithe©: :I hate my cable modem Rik: i don't have any data Gyrithe©: :it wont let me stay ofline on my pserver Hank: wb lil Rik: wb hon Danielle: wb lil lilone : thankyou all Gyrithe©: wb lilone Steed~m~: wierd Rik: this is the wiz that had the problem Hank Hank: hiya Lil Rik: she tried to kill the guy and nothing happened lilone : yes Nuh@: Rik I have to Leave I have this logged to here Hank: got any specifics? Rik: k Nuh@ be well Hank: seeya Nuh lilone : be well Rik: lilone, anything else you can tell Hank Danielle: bye Nuh Nuh@: thank you will see you this evening ruby: cya nuh Rik: kk lilone : no just that it told lil that it can not be done at this time *** Page from System: Nuh@ has logged off, 7 wizards remain(including you) Rik: does that sound like a permissions problem? Gyrithe©: you sure you were wizzed up lil? lilone : yes was sure lilone : it allowed lil to gag and pinn him Hank: what did it say? lilone : just not kill him when he would not stop lilone : It said.....Kill request can not be done at this time.... Hank: never seen that one Gyrithe©: never head that ruby: nope...nor me Hank: did it say something like "You do not have access to that command"? *** ; g Hank 205.226.156.50 Class Hall *** ; w .«oolßhade. 199.44.17.36 Class Hall *** ; w Gyrithe© 195.249.27.28 Class Hall *** ; w Rik 199.179.184.132 Class Hall *** ; w Steed~m~ 24.95.182.7 Class Hall *** ; w FrOsTy 207.59.134.5 Class Hall *** ; w Danielle 204.116.97.41 Class Hall lilone : ahhh...yes...but should have access as a wiz yes? ruby: sounds like host permissions at mansion Hank: try to kill me lil lilone : am not wizzed up here Hank: I know Rik: wiz code is class hon Hank: see if it's the same error you got then ruby: :hank does NOT have a death wish...lol Hank: no - without wizzing up lilone : no had the option to kill just couldn't do it FrOsTy: use the command line lilone : no do not have that option to kill you Hank: I just want to see if you recognize the error message lilone : there is no message as lil does not have the option to use it to see an error Hank: type 'kill Hank lilone : no that wasn't the message Hank: hmmm Hank: ok then I have no idea :-) lilone : said something like it can not be done Hank: sounds like a bug Rik: have you used it before or since hon lilone : Never in Ar Master,,,and never had to try again Rik: ok go kill someone and let me know Rik: mayve Hank will come cvisit Hank: :haha lilone : you serious? Rik: no hon lilone : whew FrOsTy: lol Hank: we can go check it out if we're done Rik: ok great Hank. thanks Gyrithe©: ::) Hank: anyone got anything else? Steed~m~: q about the reportprefs Hank: ok .«oolßhade.: anyone who wants to check out the scripts Rik: heh heh FrOsTy: yes CS Hank: Rik please don't take that prop Rik: yes CS .«oolßhade.: can find them at testpalace.dynip.com Rik: won't hank Hank: thanks Rik: will never use it .«oolßhade.: wizpass hank Hank: yes Steed? FrOsTy: thxs CS .«oolßhade.: or I can email you the copies to study .«oolßhade.: :279693 Steed~m~: in the prefs i see Pound Check Interval..but not turned on..how can i turn it on? Hank: ok that's a trick one Hank: tricky Hank: even CC is not sure what pound interval does :-) *** Page from System: Steed~m~ has logged off, 6 wizards remain(including you) Rik: thanks very much Hank Rik: was very interesting for me Rik: learned a lot Hank: np Rik Steed~m~: hate getting booted when asking questions lol FrOsTy: Wb Steed Rik: palace is ar.chat etc .«oolßhade.: LOL .«oolßhade.: wb Steed Steed~m~: ty Rik: if you want to come in a few Rik: lilone and i will be there *** ; CURRENT PREFS: *** ; Server Name: Access Internet (chatserve) *** ; Allow Guests: TRUE *** ; Allow Cyborgs: TRUE *** ; Allow Painting: TRUE *** ; Allow Custom Props: TRUE *** ; Allow Wizards: TRUE *** ; Wizards May Kill: TRUE *** ; Wizards May Author: FALSE *** ; Players May Kill: FALSE *** ; Cyborgs May Kill: FALSE *** ; Death Penalty: TRUE *** ; Kill Flooders: TRUE *** ; No Spoofing Allowed: FALSE *** ; Allow Member Created Rooms: FALSE *** ; Death Penalty: 120 Minutes *** ; flushprop default: 21 Days *** ; Kill Flooders After: 30000 Events *** ; Max Users on server: 100 *** ; Max Users in room: 40 *** ; Picture Folder: media/ *** ; Maximum Guest Number: 10000 *** ; Save Session Keys: FALSE *** ; Password Security: FALSE *** ; Chat Log Enabled : TRUE *** ; No Whispering Enabled: FALSE *** ; Authenticate Users: FALSE *** ; Pound Protection Enabled: FALSE *** ; Logoffs sent to Authentication Server: FALSE *** ; Allow Java members (only affects closed servers): FALSE *** ; Auto Announcement: *** ; Http Server URL: http://palace.chatserve.com/palacepub/media/ *** ; Avatar Server URL: http://palace.chatserve.com/palacepub/avatars/ *** ; Authentication Host Address: *** ; Authentication Port: 0 *** ; Authentication Attempt Limit(0=Unlimited): 3 *** ; Pound Check Interval(0 = None): 1 *** ; Minimum User Level that can add props: 0 Rik: good to see you CS lilone : be well All, thankyou Rik: nice to meet the rest of you .«oolßhade.: yes Rik Steed~m~: did yu catch my question hank? Rik: take care Hank: yes *** Page from System: Rik has logged off, 5 wizards remain(including you) Hank: to turn pound protection on type 'poundprotect on Hank: and leave pound interval alone FrOsTy: looks like dating game starting on stage Steed~m~: ok, thanks..didnt see it in the docs Hank: it's not in the docs :-) *** Page from System: Gyrithe© has logged off, 4 wizards remain(including you) Steed~m~: that could be why then lol Hank: even CC is not sure how it works :-) FrOsTy: pound protect is off by default? Hank: yup FrOsTy: wow Gyrithe©: :my cak unplugged my cable Gyrithe©: cat Hank: that's also not in the docs FrOsTy: change request please Hank: yikes Gyr Hank: yes Frosty? FrOsTy: that should be ON by default Steed~m~: my cat did that once..makes a nice pelt now lol j/k Hank: :I don't write the software :-) Hank: actually CC tells me there is a "minor performance hit" if ya turn it on Danielle: as in Hank: they won't go into details :-) Steed~m~: hehe FrOsTy: cant win for loosing Hank: cuz they don't know FrOsTy: lag to death or get pounded to death Hank: basically there is a lot of pound protection built in Steed~m~: will test it on my palace first before suggesting it at islands Hank: so I'm not sure if you need to turn that on FrOsTy: ok Hank: and CC is not sure either :-) Steed~m~: gotta love undocumented features lol Hank: yup :-) Danielle: lol FrOsTy: probably in the readme fine print Steed~m~: was testing the web viewer the other day Hank: they denied it was there till I cut and pasted a reportprefs to them .«oolßhade.: probably in there as a reminder to MAKE it do something sometime Hank: yup CS Hank: wb Ruby .«oolßhade.: :like RARE in the prop window Danielle: wb ruby Hank: rare actually does something Steed~m~: found out if you send someone to hell that uses the web version, the can get out without needing to be freed .«oolßhade.: wb ruby ruby: ty....lagged off .«oolßhade.: yes...not sure it's useful... .«oolßhade.: but it does something Hank: no argument there :-) ruby: i dont think it was ever fully implemented? .«oolßhade.: that's what I gathered Hank: ok well I'm gonna go if there's nothing else .«oolßhade.: :better change that wiz code Hank: ya'all feel free to hang around and yack and pin each other:-) .«oolßhade.: :or I will run amock ruby: lol grythe ruby: lol Gyrithe©: :) Gyrithe©: see you later hank Danielle: ty Hank I learned a lot Hank: ya'all will find that Gyr here is a script wiz Steed~m~: thanks for the info hank .«oolßhade.: true enough ruby: cya hank FrOsTy: thxs Hank Gyrithe©: Smile .«oolßhade.: laterz Hank... Hank: so grill her after I'm gone :-) FrOsTy: I got alot out of this Steed~m~: lol .«oolßhade.: :I did too... FrOsTy: and met some new faces at the same time Hank: by the way - my ICQ for emergencies is 1071680 Hank: but email to support is still the best way Steed~m~: need to get back to islands. i'll talk to you all later Hank: see y'all - thanks for comin FrOsTy: take care Steed Steed~m~: u 2 frosty Closing Log